El dom., 1 de nov. de 2020 a la(s) 23:47, claudio canepa
([email protected]) escribió:

> There you can see an inspiration for a possible workaround: look at class 
> MoveByAdditive, if you write a JumpAdditive then it can compose with another 
> additive or instant action as you described,
>
> Not ideal but the most immediate solution.
>
>
> Long term, maybe a new action operation over Actions could be defined
>       worker_action = actor.do(Jump(...))
>       actor.do(Modify( worker_action,  fn_my_action_patcher)
>
> where Modify should extract init params from the worker action, calculate 
> remaining_duration, call the user provided   fn_my_action_patcher with those 
> params,  the fn must return the desired composition.
>
> Looks not easy to use, but maybe some experimentation can produce something 
> viable.

Wonderful, thanks!
-- 
.    Facundo

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