On Tuesday, October 11, 2016 at 6:26:39 PM UTC-7, Shai Almog wrote: > > This was announced quite a while back (3.3 release if I remember > correctly). We need to to do it to increase iOS portability as the scanning > lib had bitcode issues. >
I knew it was coming but as your implementation still worked... > Is it possible you downloaded the HTML link to the file and not the > library binary? > Delete that file. > It looks like a binary file, 2,626,544 bytes long. libs/impl starts out as just empty folders and after the refresh has all the code including lib\impl\cls\com\codename1\ext\codescan\ScanResult.class Make sure your plugin is updated. > I have the latest, 3.5.5 > Right click the project select "Codename One -> Codename One Settings -> > Extensions" type scan and install. > I did this and Update was displayed next to the scanner library, I updated and refreshed but no difference. I have three CodenameOne apps so far I had only added the scanner library to 1. I now added it to the other two by downloading from extensions and refreshing, same problem. The compiler cannot find the includes, yet the class files are there under libs/impl with the correct package name. Is there some change I need to make to the build file -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. Visit this group at https://groups.google.com/group/codenameone-discussions. To view this discussion on the web visit https://groups.google.com/d/msgid/codenameone-discussions/127fbb79-47af-49ce-bc5f-f83cf2927601%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
