You mentioned pointing the execute process to a manifest, how does this
work?
Curious, when an .apk file exists in the devices download directory, from a
file browser, we can click on it and it installs.
On Thursday, July 23, 2020 at 7:06:15 AM UTC-4, Mark Bolduc wrote:
>
> Thanks, I have downloaded the .apk file to the mobile device and did call:
>
> Display.getInstance().execute(ApplicationBinariesDownloadPath + fileName,
> e -> {
> System.out.println("saveAndInstallA3MobileApp Complete");
> });
>
> Can you provide the code syntax to install the .apk or .ipa file that is
> stored on the mobile device?
>
> BTW: I have no intention of publishing my apps at this stage.
>
> Also, Google made life a lot more complex by requiring a privacy policy be
> hosted if you access things like camera etc.
>
> On Wednesday, July 22, 2020 at 10:53:59 PM UTC-4, Shai Almog wrote:
>>
>> We don't download the files. We launch an external download process using
>> execute(url). We also don't point at the IPA but rather at a manifest.
>> Regardless Apple won't approve your app if you do that. Which is why
>> Codename One Build only works as a web app for iOS which IMO is pretty
>> stupid.
>>
>> On Wednesday, July 22, 2020 at 8:27:27 PM UTC+3 [email protected] wrote:
>>
>>> It sound like you've stored them on the downloads directory of your PC.
>>> You need to download them
>>> directly onto your mobile devices, which ought to trigger the
>>> installation.
>>>
>>>
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