apeforest commented on a change in pull request #14836: Refactor AGInfo and
Imperative
URL: https://github.com/apache/incubator-mxnet/pull/14836#discussion_r305025800
##########
File path: src/imperative/imperative.cc
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@@ -316,181 +312,223 @@ std::vector<NDArray*> Imperative::Backward(
info.outputs.back() = static_cast<real_t>(1.0);
}
}
+ return ograd_entries;
+}
- // Get gradient graph
- Symbol sym;
- sym.outputs = graph.outputs;
- std::vector<NodeEntry> xs;
- std::vector<NDArray*> x_grads;
- std::vector<OpReqType> x_reqs;
- if (variables.size()) {
- xs.reserve(variables.size());
- x_grads.reserve(variables.size());
- x_reqs.reserve(variables.size());
+struct Imperative::GradientVariableNodes {
Review comment:
Since these vector will always have the same size, would it make sense to
create a struct like the following:
```suggestion
struct Imperative::GradientVariableNode {
nnvm::NodeEntry variable_node;
NDArray *gradient
OpReqType op_req_type
```
and return a vector of this structure from `CreateGradientVariableNodes`
function?
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