On 2/13/07, "Andraž 'ruskie' Levstik" <[EMAIL PROTECTED]> wrote:
OpenGL is in the driver/hardware(not sure which).

OpenGL is an API.

SDL only provides a simple interface to it all.

An interface to what? OpenGL + other things? Isn't it what is called
"built on top of"?

And who would acctually want OpenGL on a smartphone...

Actually there is something called OpenGL ES (for Embedded Systems)
which might come in handy.

--
Alexandre Franke
GNU/Linux user #390077
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