Heikki,

The numbers of games are about 200 and their ratings' standard 
deviations (right of Elo) are 70 to 100, right now.  To get 95% of 
reliability, you have to double them.  Don't you think it's too early 
to conclude any?

-Hideki

Heikki Levanto: <[EMAIL PROTECTED]>:
>Everyone is looking at the top end of the scalability study
>   http://cgos.boardspace.net/study/
>
>But what happens in the low end? Both programs show linear progress to begin
>with, then a corner, and more (almost?) linear development.
>
>Fatman's curve has a clear break at 3 doublings, when it suddenly starts to
>improve much slower than before. This goes on until 12 doublings, after which
>we get the mysterious decline.
>
>Mogo's curve is pretty well linear to 4 doublings, after that there is more
>variation (I suppose random), but the overall scope is clearly not what it
>was below 4.
>
>
>It is possible that both programs have a subtle bug that starts to disturb
>results around this point, but I find it quite unlikely.
>
>The breaks happe at 1350 - 1550 ELO points. Isn't that about the level where
>plain MC stops improving with more playouts?  Would be fun to see if we could
>isolate the playout parts of those programs, and let them play pure MC. My
>guess is that they would end up around this level.
>
>
>Could it be that there are other limiting factors higher up? Perhaps Fatman
>is hitting the next one around 12 doublings, and Mogo will follow at 14 or
>15... We will see that in a few days, when the new Mogos join the study and
>start producing results.
>
>   - Heikki
--
[EMAIL PROTECTED] (Kato)
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