[EMAIL PROTECTED] wrote:
> Doesn't the total number of playout simply relates to the search ply depth?
>   
There is a relation, but it's not "simple."     The more playouts you
do, the more lines you will explore to deeper depths.

My suspicious is that with lighter playouts, you will tend to explore
more lines less deep. 

- Don


> DL
>
>
> -----Original Message-----
> From: Gian-Carlo Pascutto <[EMAIL PROTECTED]>
> To: computer-go <computer-go@computer-go.org>
> Sent: Fri, 11 Apr 2008 10:01 am
> Subject: [computer-go] Scalability study request
>
>
> Hi all,?
> ?
> the result of the scalability study at?
> ?
> http://cgos.boardspace.net/study/13/index.html?
> ?
> seems to look a lot like 2 parallel lines over the entire range, which I find 
> very surprising, since I'd have expected at least some differences caused by 
> different playout strategies.?
> ?
> I am now wondering if scalability could be unaffected by playouts (just 
> adding a constant offset) and only depend on the UCT/search implementation. 
> From the publications of the MoGo team it seems likely that the programs are 
> very similar there.?
> ?
> I am able to provide a Leela version that is identical to the one currently 
> used in the study, but with light (uniform random) playouts (and being about 
> 3 times as fast).?
> ?
> I think it would be very interesting to see the behaviour of this. IMHO it 
> would provide deeper understanding in how the combination of MC/UCT works. 
> The critical question is if we would get another parallel line, indicating 
> that the search is the key to further progress, or if we would get a line 
> with a different steepness, indicating playouts are the key. Or maybe the two 
> are more strongly linked and both contribute. Either way I believe more data 
> would be usefull.?
> ?
> -- GCP?
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