Will the new server handle small description strings about the bots? It'd be great if we could provide/lookup basic data on bots. Example data would be a homepage or a 1-2 sentence summary. For example "John Smith's experimental Fuego 0.4 with heavy playout for reading semeai"

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On Jun 24, 2009, at 1:12 PM, Don Dailey <[email protected]> wrote:



On Wed, Jun 24, 2009 at 12:52 PM, Michael Williams <[email protected] > wrote: A while back, I wrote a general purpose monitor tool that checks a specified URL for a specified RegEx and takes a specified action based on the result. The action can be play a sound or send an email or flash the tray icon. Something like that might work (it would be much easier if the CGOS page gave a simple list of all connected clients).

When I get the new CGOS pages up, I will provide a list of clients and their status. A bot can be connected but busy playing a game, waiting for a game, or in limbo - where it has not agreed to play the next game yet. It can also be non-responsive.

I noticed that there are still cases where there server THINKS a bot is connected but it isn't - so I need to solve that problem before bringing the server up - although it's currently functional. I am hoping that tomorrow we can bring it up although most of the web stuff won't be working yet.

I've considered the idea of having a network of anchors - bots that are extremely active and who's ratings would be based solely on their performance rating (not incremental rating) against each other. Performance ratings are more accurate and stable if the entity is fixed. This would serve as a stable backbone for the rating system and incremental ratings would be more trustworthy as a result.

- Don
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