Will the new server handle small description strings about the bots?
It'd be great if we could provide/lookup basic data on bots. Example
data would be a homepage or a 1-2 sentence summary. For example "John
Smith's experimental Fuego 0.4 with heavy playout for reading semeai"
Sent from my iPhone
On Jun 24, 2009, at 1:12 PM, Don Dailey <[email protected]> wrote:
On Wed, Jun 24, 2009 at 12:52 PM, Michael Williams <[email protected]
> wrote:
A while back, I wrote a general purpose monitor tool that checks a
specified URL for a specified RegEx and takes a specified action
based on the result. The action can be play a sound or send an
email or flash the tray icon. Something like that might work (it
would be much easier if the CGOS page gave a simple list of all
connected clients).
When I get the new CGOS pages up, I will provide a list of clients
and their status. A bot can be connected but busy playing a game,
waiting for a game, or in limbo - where it has not agreed to play
the next game yet. It can also be non-responsive.
I noticed that there are still cases where there server THINKS a bot
is connected but it isn't - so I need to solve that problem before
bringing the server up - although it's currently functional. I am
hoping that tomorrow we can bring it up although most of the web
stuff won't be working yet.
I've considered the idea of having a network of anchors - bots that
are extremely active and who's ratings would be based solely on
their performance rating (not incremental rating) against each
other. Performance ratings are more accurate and stable if the
entity is fixed. This would serve as a stable backbone for the
rating system and incremental ratings would be more trustworthy as a
result.
- Don
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