It is working. That is pretty odd that it would not get scheduled. As for the new server, I want to do a test and then a switchover soon, the code is in a state where it is usable. It will not schedule the same pairing twice in a row unless those are the only 2 players.
I do not want to put it up until I can be "highly available" in case there are troubles. This weekend I will be out Fri-Sun and I'll be away today and tomorrow - so it will be next week. But I'm eager to get it going and I hope a lot of people will help me test it. - Don On Wed, Jul 1, 2009 at 2:18 AM, David Fotland <[email protected]>wrote: > Is cgos working? It tried putting Many faces on 19x19 a few days ago. It > logged it on, and told it there would be a new match later, but there were > two programs on and it kept playing them against each other over and over > without scheduling ManyFaces, so after a few hours I killed it. > > David > > > -----Original Message----- > > From: [email protected] [mailto:computer-go- > > [email protected]] On Behalf Of Thomas Lavergne > > Sent: Friday, June 26, 2009 12:22 AM > > To: computer-go > > Subject: Re: [computer-go] Re: fuego strength > > > > On Wed, Jun 24, 2009 at 12:39:05PM -0400, Jason House wrote: > > > That raises an interesting point. I've also put bots up in a setup and > > > forget scenario, but inevitably the bit is off of CGOS within a few > days > > > and I had no idea when it went down. > > > > > > What's the right way to solve this issue so such altruistic bots can be > > > more easilly maintained? This may also help the anchor absence issue > too. > > > > If cgosclient not only stall but really crash (due to itself, your > > program or more probably a network failure) you can just put it in > > script with a loop : > > > > runme.sh: > > #!/bin/sh > > while true > > do > > cgosclient > > done > > > > I've done this in the past and it works well. I suppose you > > can do something similar on Windows, but as I know almost anything about > > windows I can't you for it. > > > > I recomand putting a 'mail' in the loop for sending you informations > > about the crash. And to be gently with the server, adding a 'sleep x' in > > order to wait a bit before reconnecting. > > > > Tom > > > > -- > > Thomas Lavergne "Entia non sunt multiplicanda praeter > > necessitatem." (Guillaume d'Ockham) > > [email protected] http://oniros.org > > _______________________________________________ > > computer-go mailing list > > [email protected] > > http://www.computer-go.org/mailman/listinfo/computer-go/ > > _______________________________________________ > computer-go mailing list > [email protected] > http://www.computer-go.org/mailman/listinfo/computer-go/ >
_______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
