Le 20/07/2009 à 16:01, Don Dailey a écrit : > Ok, so I am right about this, you take advantage of the asymmetry of > captures. > > But go programs do not KNOW they are playing mirror go GNU Go knows if the game is mirror-go or not, and "decide" to break it when a sufficent number of moves is reached
> and would have no motivation to specifically set this up. in Torino for ICGA tournament some years ago, one go program was playing only mirror-go and pass when playing mirror was impossible (the student was starting his PhD and came mainly for conferences, he had no time to develop his program) iirc this program lost all its games, but it was interesting to check games. I guess strong players / developpers will see more things than me. > So how is it that some equally > strong programs have no problem while others do? some detect symetry and know how to break it. Alain. _______________________________________________ computer-go mailing list [email protected] http://www.computer-go.org/mailman/listinfo/computer-go/
