Hi,

My experience is the same: My CNN was a very poor judge of life and
death. Part of the problem is that I couldn't get Pachi to behave
exactly the way I wanted (play to maximize score; play to the bitter
end, assuming everything left after two passes is considered alive). But
perhaps there is some deeper problem, or we are just missing an
important twist to make the technique work.

I think the problem with live and death is that if it comes to a group that will die the pro will resign; if he can save the group the bot may not even got it that there might have been a live and death issue.

So, why can't you train the DNN on pure live and death problems, just like human players do it - from time to time. There are many collections (some even with solutions).

- Michael.

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