> From: Petr Baudis <[email protected]>
> On Tue, Sep 07, 2010 at 09:09:51AM -0700, Dave Dyer wrote:
> > I take the  observation that human players lose at first, then rapidly 
> > learn 
>to win against  the best programs to be evidence that the programs have 
>systematic  weaknesses.
> 
>   I think we have no good, statistically meaningful  statistics to
> confirm this observation so far. It would be very nice if  someone looked
> at this more seriously and examine this with real scientific  rigor.
> There is a large body of games against a lot of random people (and  many
> of them being notorious bot-players) available in the KGS  archives.
> 
> > The mono-culture that is developing, with all programs  using variations on 
>monte carlo, is just driving the herd (of programs) up a  blind alley.
> 
>   So what would you do about that? ;-)


Lay aside the statistical mindset and review lost games. Once a game reaches a 
certain point, there's no statistics involved; it's the other guy's game to 
lose 
by making a mistake. 

The question is, what are those human players learning, to defeat the programs? 


      
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