I think what Łukasz meant of "score" is the exact game scoring (such as
Black wins 10 points, then return 10, rather than 1). He might have greater
ambition to change the current architecture of MCTS that only 0/1 is used
for the outcome of the simulations.
Aja
----- Original Message -----
From: <[email protected]>
To: <[email protected]>
Sent: Tuesday, October 05, 2010 9:34 PM
Subject: Re: [Computer-go] Results from 19x19 Valkyria/1k H9 vs Valkyria/10k
Quoting Łukasz Lew <[email protected]>:
Your dynamic komi results are very convincing..
But shouldn't we just concentrate on maximizing score instead of
winning rate in the beginning of the game?
Maximizing winning rate means that the probability of having a score > 0
at the end of the game is maximum.
Exactly what do you mean with "maximizing score in the beginning of the
game"?
It is hard to estimate the score. Also in a game of go territory is not
everything. Aji and influence is also important. Win rate is as far as i
know the best way of capturing all these things in one measure that
guides search.
Magnus
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