I still have a UCB term, but it's probably because I depend more on Many
Face's move generator.  I have a rave term, but it's contribution is small.
It seems that if the RAVE term is large, then Rave creates enough
exploration by itself.

David

> -----Original Message-----
> From: [email protected] [mailto:computer-go-
> [email protected]] On Behalf Of Petr Baudis
> Sent: Friday, December 31, 2010 6:27 PM
> To: [email protected]
> Subject: Re: [Computer-go] Fwd: News on Tromp-Cook ?
> 
>   Hi!
> 
> On Fri, Dec 31, 2010 at 07:02:35PM +0800, Fuming Wang wrote:
> > Now I know Remi is the first to utilize MCTS. Guess I need to read
> papers
> > more carefully. I do have a question though. I thought UCT is the
> foundation
> > of the current strong programs, I know that a RAVE term is added to the
> > original UCB term, i.e. sqrt(t_total/t_i), but the UCB term is still
> there
> > right? Could you eleborate a bit on why do you say "UCT is not good for
> Go"?
> > This is quite contradictory to a lot of material on the internet
> regarding
> > the lastest bread of go programs.
> 
>   Most likely not all (e.g. it seems not ManyFaces?), but at least many
> programs use exploration coefficients that are either zero or negligibly
> small.
> 
>   In Pachi, I'm using 0 as the exploration coefficient in the end, it
> seems to work the best. But this probably also depends on the fact that
> I have slight forceful randomization of playouts. 0.02 can work well on
> 9x9 too, but it also depends on the priors, etc.
> 
>   Overally, it is a question of the overall tuning of the program. But
> right now, reasonably strong play with only RAVE and no UCB1 is
> certainly possible.
> 
> --
>                               Petr "Pasky" Baudis
> Computer science education cannot make an expert programmer any more
> than studying brushes and pigment can make an expert painter. --esr
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