I have two forms of pondering (thinking like the opponent OR predicting
opponent move and thinking for ours).
None of them brought me significant benefit which i suspect is due to the
vast amount of good options and
the fact that MC can pick any of them randomly.

On Tue, May 10, 2011 at 4:51 AM, Aja <[email protected]> wrote:

> Hello Ingo,
>
> Time management algorithms, like pondering, is one of the major topics in
> my thesis. I have proved by the expeirments, though with fast time setting,
> that pondering brings a lot of strength.
>
> Aja
>
> -----原始郵件----- From: "Ingo Althöfer"
> Sent: Tuesday, May 10, 2011 3:09 PM
>
> To: [email protected]
> Subject: Re: [Computer-go] Congratulations to Zen!
>
> Did or can you make self-play experiments with MF,
> the copies running on two different machines?
>
> - one with pondering
> - the other without
>
> Perhaps such experiments also on smaller board sizes
> (9x9, 11x11, 13x13) might give insights on scaling.
>
> Ingo (is not a programmer,
> but wants to know everything from the programmers)
>
>
>  Von: "David Fotland" <[email protected]>
>>
>> I didn’t test pondering, so I have no answer for you.  I just make the
>> computer's move and do a search for the opponent while he is thinking, and
>> hope there is some interesting cached data after he makes his move.  I
>> don’t
>> have a tree, just a huge transposition table, so anything useful that
>> happens to be searched will still be there.
>>
>> David
>>
>
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