Petri Pitkanen: <[email protected]>:
>2011/6/17 Jean-loup Gailly <[email protected]>
>
>> I have done precisely this. The reports of scalability death are greatly
>> exaggerated, as you can see from the attached graph.  To avoid self play
>> benchmarks which are misleading, I tested Pachi against Fuego 1.1.  Fuego
>> Jean-loup
>>
>>
>> Well this gives a biased solution. Wrong sample so to speak. Fuego will not
>create complex semeais and har read ishi-no-shita nakade shapes i.e opponent
>that puts no pressure to known problems . So you prove that agains opponent
>who does not play like human  you do scale. But you advance the ladder of
>human players these small issues tend pop-up more often.
>
>Scaling measurement against strong humans is obviously bit hard. Just about
>only thing is letting different CPU machines play in KGS.

Try GNU Go with 9 or more handicap stones.

Hideki

>Yes I do believe that pachi/Fuego will play better given more time. But It
>would scale better if there were better algorithm in place and part of that
>extra CPU would be used there. Just that exactly what to for it is bit
>murky.
>
>So I don't think that we get to 6 Dan EGF (8-9 Dan KGS?) with current
>programs just adding memory and CPU.
>
>Petri
>---- inline file
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Hideki Kato <mailto:[email protected]>
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