Better terminology is, "approach perfect play" which I think is what was
meant when someone claimed "weakly solved."
Of course that is also an ambiguous phrase,  but it probably captures the
intent of the statement more accurately.

Suppose that at 6.5 komi black wins.   If a computer wins the majority of
the games as black against humans we have evidence that the program is very
strong but we still don't know how strong the human players are so this does
not imply that the program is nearly perfect.

However,  if you take a candidate program that you believe is close to
perfect and it wins 95% (or some arbitrarily high percentage)  of it's games
against itself when playing black (with 6.5 komi) then you have a much
stronger belief that you are approaching perfect play.   Since this is no
proof,  you cannot  make any claims about the game being almost solved.

Of course if such a strong player is based on massive opening book
engineering,  choosing a different komi probably invalidates the book work
you have done so any claims much be based on a specific komi unless all
reckoning and play is based on maximizing points on the board,  certainly a
much more difficult task.

Don







On Tue, Jul 12, 2011 at 11:42 PM, Álvaro Begué <[email protected]>wrote:

> On Tue, Jul 12, 2011 at 10:05 PM, Aja <[email protected]> wrote:
> > For Zen and CrazyStone, they might not be interested on 9x9, because
> 19x19
> > is their arena. Mogo is maybe the best candidate. In the TAAI
> > conference last year in Taiwan, Olivier stated that Mogo will solve (or
> > weakly solve?) 9x9 by winning 4 out of 7 games against some top
> professional
> > player.
> >
> > Aja
>
> Ein? That's not what solving a game means.
> http://en.wikipedia.org/wiki/Solved_game
>
> Ąlvaro.
>
>
> >
> >
> > ----- Original Message -----
> > From: Brian Sheppard
> > To: [email protected] ; 'Aja'
> > Sent: Wednesday, July 13, 2011 12:01 AM
> > Subject: RE: [Computer-go] 19x19 opening books
> >
> >>I think 9x9 go, even though compared to chess in complexity,  is still
> more
> >> complex than chess and that the book will have a little less impact,
> >>  although still a lot.
> >
> >
> >
> >
> >
> > My projection is the opposite: I think that 9x9 will be "played out"
> within
> > 5 years. Not weakly solved, exactly, but close to it. Zen and CrazyStone
> > have the ability to start on that project already.
> >
> >
> >
> > My impression is that the opening books are routinely worth a few hundred
> > rating points in 9x9 CGOS.
> >
> >
> >
> > I would cite Valkyria, which has a version that is playing near the top
> of
> > the CGOS ladder most of the time. A comparable version was playing ~200
> > rating points within the last year, and I suspect that the opening book
> > knowledge that comes from its long-term memory is the dominant
> contributor.
> >
> >
> >
> > I also cite the Little Golem server, which is dominated by programs that
> > have opening books.
> >
> >
> >
> > Based on the work of Mogo and Valkyria, I suspect that if you take a
> pretty
> > good player and create a feedback system then you get a great opening
> book.
> > With an effective branching factor of maybe 2 to 3, you can get pretty
> far
> > into the game.
> >
> >
> >
> > Brian
> >
> >
> >
> > _______________________________________________
> > Computer-go mailing list
> > [email protected]
> > http://dvandva.org/cgi-bin/mailman/listinfo/computer-go
> >
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