What is the current thinking on the correct komi for 9x9?

Don


On Wed, Jul 13, 2011 at 9:02 AM, Don Dailey <[email protected]> wrote:

> Better terminology is, "approach perfect play" which I think is what was
> meant when someone claimed "weakly solved."
> Of course that is also an ambiguous phrase,  but it probably captures the
> intent of the statement more accurately.
>
> Suppose that at 6.5 komi black wins.   If a computer wins the majority of
> the games as black against humans we have evidence that the program is very
> strong but we still don't know how strong the human players are so this does
> not imply that the program is nearly perfect.
>
> However,  if you take a candidate program that you believe is close to
> perfect and it wins 95% (or some arbitrarily high percentage)  of it's games
> against itself when playing black (with 6.5 komi) then you have a much
> stronger belief that you are approaching perfect play.   Since this is no
> proof,  you cannot  make any claims about the game being almost solved.
>
> Of course if such a strong player is based on massive opening book
> engineering,  choosing a different komi probably invalidates the book work
> you have done so any claims much be based on a specific komi unless all
> reckoning and play is based on maximizing points on the board,  certainly a
> much more difficult task.
>
> Don
>
>
>
>
>
>
>
> On Tue, Jul 12, 2011 at 11:42 PM, Álvaro Begué <[email protected]>wrote:
>
>> On Tue, Jul 12, 2011 at 10:05 PM, Aja <[email protected]> wrote:
>> > For Zen and CrazyStone, they might not be interested on 9x9, because
>> 19x19
>> > is their arena. Mogo is maybe the best candidate. In the TAAI
>> > conference last year in Taiwan, Olivier stated that Mogo will solve (or
>> > weakly solve?) 9x9 by winning 4 out of 7 games against some top
>> professional
>> > player.
>> >
>> > Aja
>>
>> Ein? That's not what solving a game means.
>> http://en.wikipedia.org/wiki/Solved_game
>>
>> Ąlvaro.
>>
>>
>> >
>> >
>> > ----- Original Message -----
>> > From: Brian Sheppard
>> > To: [email protected] ; 'Aja'
>> > Sent: Wednesday, July 13, 2011 12:01 AM
>> > Subject: RE: [Computer-go] 19x19 opening books
>> >
>> >>I think 9x9 go, even though compared to chess in complexity,  is still
>> more
>> >> complex than chess and that the book will have a little less impact,
>> >>  although still a lot.
>> >
>> >
>> >
>> >
>> >
>> > My projection is the opposite: I think that 9x9 will be "played out"
>> within
>> > 5 years. Not weakly solved, exactly, but close to it. Zen and CrazyStone
>> > have the ability to start on that project already.
>> >
>> >
>> >
>> > My impression is that the opening books are routinely worth a few
>> hundred
>> > rating points in 9x9 CGOS.
>> >
>> >
>> >
>> > I would cite Valkyria, which has a version that is playing near the top
>> of
>> > the CGOS ladder most of the time. A comparable version was playing ~200
>> > rating points within the last year, and I suspect that the opening book
>> > knowledge that comes from its long-term memory is the dominant
>> contributor.
>> >
>> >
>> >
>> > I also cite the Little Golem server, which is dominated by programs that
>> > have opening books.
>> >
>> >
>> >
>> > Based on the work of Mogo and Valkyria, I suspect that if you take a
>> pretty
>> > good player and create a feedback system then you get a great opening
>> book.
>> > With an effective branching factor of maybe 2 to 3, you can get pretty
>> far
>> > into the game.
>> >
>> >
>> >
>> > Brian
>> >
>> >
>> >
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>> >
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>
>
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