---------------------------- Original Message ----------------------------
Subject: Speaking at Linucon
From:    "Brandon Wiley" <[EMAIL PROTECTED]>
Date:    Fri, April 2, 2004 3:30 pm
To:      [EMAIL PROTECTED]
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David Rose (SXSW technical coordinator) referred me to your delightful
local Linux/gaming conference. He suggested that you might have a place
for me to give a talk or participate in or organize a panel.

My expertise is primarily in peer-to-peer software. My focus is not on
file-sharing applications, but on applying techniques of
decentralization to a wide range of problems such as Internet radio,
MMORPGs, and censorship resistance. My most popular Open Source project
was Freenet, a peer-to-peer network designed to facilitate
censorship-resistant web sites. I am the President of The Foundation for
Decentralization Research, a 501(c)3 non-profit foundation which
sponsors research into the application of peer-to-peer technology to the
real problems of people.

I have spoken at a number of conferences previously including SXSW,
Defcon, Blackhat, CodeCon, O'Reilly's Peer-to-Peer Conferences, academic
conferences at Berkeley and MIT, and the Linux Lunacy Geek Cruise, at
which one of your other speakers, Eric Raymond, also spoke.

I have contributed to books for O'Reilly, Hungry Minds, and
Addison-Welsey and written articles for Linux Journal.

I have a number of ideas for speaking topics that might be suitable to
this conference. From reading over the website, I think the most
compelling idea I have is a talk or panel on decentralizing MMORPGs. This
emerging game form is dominated by large corporations because of the high
cost of entry and maintenance. This limits the creativity of the games by
making quick return on investment the primary motivation behind design
choices. With the application of peer-to-peer technology to MMORPGs, the
servers are eliminated and thus the cost of running them. Hardware and
bandwidth costs shrink to nothing. The focus is then on creating content
and providing technical support. This lowers the cost of entry so as to
make it accessible to small companies and
hobbyists.

We have a demonstration engine which shows off this technology called
Gnosis. It's free and open source and runs on Linux, Windows, and OS X.

If you'd like to discuss this further, you can reach me by e-mail or at my
mobile phone at (512) 750-8474.




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