As I have switched pretty much entirely away from using coot <1.0, I have been 
noticing that undo doesn’t always behave predictably in coot 1.3.1 (using the 
Linux build from flatpack). It seems that backup files aren’t written as 
frequently as I expect, so that clicking undo can reverse more than the most 
recent edit to my model. As an example, I just renamed and reordered some 
chains in my structure, saved the file, and then fit a rotamer to density. I 
didn’t like the result, so I hit undo - and the chains reverted to their 
previous id/order. This was obvious, but other “oversteps” might not be so 
obvious and could be missed.

--
Kevin M. Jude, PhD
Structural Biology Research Specialist, Garcia Lab
Howard Hughes Medical Institute
Stanford University School of Medicine
Beckman B177, 279 Campus Drive, Stanford CA 94305

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