What did you mean "Hotspot could benefit from..."
Are you saying?
if ( 6932837 gets fixed ) {
existing isSupplementaryCodePoint() impl is better
} else if ( 6933327 gets fixed ) {
the proposed is better
} else {
existing isSupplementaryCodePoint() impl might still be better
}
So we will only see any benefit if they "don't fix 6932837, but fix
6933327"?
-Sherman
Ulf Zibis wrote:
Here you can see, how HotSpot could benefit from that bit twiddling:
I've filed some bugs against HotSpot to optimize those cases:
6932837 <http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6932837> -
Better use unsigned jump if one of the range limits is 0
6933327 <http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6933327> -
Use shifted addressing modes instead of shift instuctions
-Ulf
Am 16.03.2010 21:06, schrieb Xueming Shen:
Martin Buchholz wrote:
Therefore the existing implementation
return codePoint>= MIN_SUPPLEMENTARY_CODE_POINT
&& codePoint<= MAX_CODE_POINT;
will almost always perform just one comparison against a constant,
which is hard to beat.
1. Wondering: I think there are TWO comparisons.
2. Those comparisons need to load 32 bit values from machine code,
against
only 8 bit values in my case.
It's a good point. In the machine code, shifts are likely to use
immediate values, and so will be a small win.
int x = codePoint >>> 16;
return x != 0 && x < 0x11;
(On modern hardware, these optimizations
are less valuable than they used to be;
ordinary integer arithmetic is almost free)
I'm not convinced if the proposed code is really better...a "small win".
Without seeing the real native machine code generated, I'm not sure
if
0: iload_0 1: bipush 16
3: iushr 4: istore_1 5: iload_1
6: ifeq 19
is really better than
0: iload_0 1: ldc #2 // int 65536
3: if_icmplt 16
for bmp character case, especially given the existing code has better
readability and yes, shorter....
Yes, shift might be able to use the immediate values, but it still
needs to handle the "operands"
and it is an extra operation. The only chance the new one might be
better is that the "ifeq" is
faster than "if_icmplt", but have not worked on the instruction set
level for too long, so I can't
tell (kinda remember you have to check the "circles" of each
operation to see which one is
"faster" during my old gcc compiler day)
OK, convince me:-)
-Sherman
public class Character extends java.lang.Object {
public static final int MIN_SUPPLEMENTARY_CODE_POINT = 65536;
public static final int MAX_CODE_POINT = 1114111;
public Character();
Code:
0: aload_0 1: invokespecial #1 //
Method java/lang/Object."<init>":()V
4: return
public static boolean isSupplementaryCodePoint(int);
Code:
0: iload_0 1: ldc #2 //
int 65536
3: if_icmplt 16
6: iload_0 7: ldc #3 //
int 1114111
9: if_icmpgt 16
12: iconst_1 13: goto 17
16: iconst_0 17: ireturn
public static boolean isSupplementaryCodePoint_new(int);
Code:
0: iload_0 1: bipush 16
3: iushr 4: istore_1 5: iload_1
6: ifeq 19
9: iload_1 10: bipush 17
12: if_icmpge 19
15: iconst_1 16: goto 20
19: iconst_0 20: ireturn }