---------- Forwarded message ----------
From: Dave O'Neill <[email protected]>
Date: Sat, Mar 21, 2015 at 10:29 AM
Subject: Re: still super duper frustrated about the au graph..
To: "Patrick J. Collins" <[email protected]>


Use AudioUnitSetProperty kAudioUnitProperty_MakeConnection with an
AudioUnitConnection struct to make connections without a graph.  Then you
would only use one render callback on your top most unit, and call
AudioUnitRender on your bottom most unit.

On Sat, Mar 21, 2015 at 10:25 AM, Patrick J. Collins <
[email protected]> wrote:

> > You don't need a graph or io unit, just AudioUnitInitialize your lowpass
> unit.
>
> Well, the thing is-- I am going to need to apply a high-pass filter and
> multi-band compressor to this buffer also.  I was just trying to start
> with one component (low pass) to make sure that would work before adding
> in the others.
>
> Based on your code, it seems like I could do this 3x with 3 different
> components (low pass, high pass, compressor), but...  Is that really
> what I want to do?  I thought the graph was what you were supposed to
> use for this situation?
>
> Patrick J. Collins
> http://collinatorstudios.com
>
>
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to