Am 16.05.2009 04:01, schrieb Kevin O'Connor:
+ +#if HAVE_HIGH_TABLES == 1 + high_tables_base = (tolmk - HIGH_TABLES_SIZE) * 1024; + high_tables_size = HIGH_TABLES_SIZE* 1024; + printk_debug("tom: %lx, high_tables_base: %llx, high_tables_size: %llx\n", tomk*1024, high_tables_base, high_tables_size); +#endif +The above is not correct. It places the high tables over the vga memory.
Shouldn't VGA memory be excluded from tolmk, too? Patrick -- coreboot mailing list: [email protected] http://www.coreboot.org/mailman/listinfo/coreboot

