I am a bit late...

On Sat, 27 Nov 2010, David Ramsey wrote:

> On Sat, Nov 27, 2010 at 12:01 PM, Adam Borowski <kilob...@angband.pl>
> wrote:
>> I would also disable that for hostiles, unless you or a friendly stand
>> on a spellbook.  It's not because of preserving loot -- it's because
>> monsters in most cases would do more harm to themselves than to you.
>>
>> Since monster berserkers are strong meleers (save for the summons) and
>> their summons are strictly melee as well, obstructing the path is
>> almost always detrimental for them.  Also, since the dwarf is likely
>> to berserk very soon -- and his summons are berserk from the very
>> start -- they ignore the flames, charging blindly through them.  A
>> smart player will stop just next to the flame, making the monster just
>> cook itself.
>
> Good point.  (As an aside, it's much like Paracelsus walking into e.g.
> his own poison clouds.)
>
>> In other words: this may sound good thematically, but without serious
>> improvements to the AI, it's going to have ridiculous effects and
>> often be exploitable.
>
> After some thought, I'd be in favor of either improving the AI to the
> point where book burning is useful, or just removing it entirely, as
> letting hostiles use it only when their targets are standing on books is
> a relatively rare case, especially if the target is the player and
> autopickup is on.

... but I agree. As long as we don't have AI to make sure dwarven won't 
hurt themselves with books they ingnite themselves, let's not do this.

David

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