On Tue, 15 Mar 2011, Eronarn wrote:

> If Scrying were an instant ability (last time I checked it was not),
> it might see more use. Sometimes you want to know what's around a
> corner before you move, but can't afford to spend a turn to find out.
> I think it would also fit Ash flavor better if it were not an active
> prayer, but an instant flash of insight.

Fine with me. The way I see is this: given Ashenzari's emphasis on 
information, a cornered follower can use Scrying without drawback. This is 
unique, as everything else takes a turn (as Adam pointed out).

> I would like to revisit what I had proposed with the Ashenzari skill boost:
> -Skill boost is based on piety.
> -If you have bound magic (jewelry), you can boost one magical skill
> (magic skills, invocations, evocations, spellcasting).
> -If you have bound body (armour), you can boost one physical skill
> (anything else).
> -Changing a skill is instant, but costs piety - a lot of it. You can
> leave it unswapped for a permanent, passive boost.
>
> I still feel like this has potential. Having to choose to boost only
> one or two skills is more interesting than boosting all of them, if
> swapping requires a hefty piety investment.

To be sure, the idea has potential. But for reasons I've explained many 
times by now (and which you still don't have to accept), I went with the 
reskilling. I am afraid it won't make you happy either, but the power I've 
suggested (the boost to all lowish skills) arose out of thinking about 
your idea for a while. I believe that the combination of active reskilling 
and passive (potential) lowish skill boost, the god is nicely round.

> *I still feel that "bound hands" doesn't work well.

Yes. Bound hands is out of the business. It's on the wiki, but I didn't 
add it to the Ash todo list on purpose.

> *The way armour layers could be revisited. A two handed weapon doesn't
> block swapping gloves - it can be assumed that you only need to keep
> one hand in contact with it. Likewise, gloves don't need to block
> swapping rings, because you should be okay if you only leave one ring
> on. Similarly, a cursed cloak can be bunched up while still remaining
> in contact with you, giving you enough room to undo your body armour.
> This wouldn't matter that much for normal gameplay, but would remove
> some current Ashenzari "no brainers" - don't curse gloves until after
> rings, don't curse cloak until after body armour.

That's true. There are pros and cons to this, one question is why you 
cannot butcher only because your wield a cursed blunt weapon. Not sure we 
have to tackle this right now, but I will add it to the (stripped down) 
Ash wiki page.

David

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