On 16 April 2011 18:47, Adam Borowski <kilob...@angband.pl> wrote:
> On Sat, Apr 16, 2011 at 11:56:14AM +0200, Johanna Ploog wrote:

>> Now if I add the friendly sensed monster, that would mean that on transfer
>> any holy swine is changed to a friendly monster placeholder, which
>> probably also breaks stuff.
>
> Just reserve the enum and all will be fine.
<snip>
> I wouldn't really care.  On the other hand, it's an one-line fix so it costs
> us a single commit.
>
> [correction: just pick 49bd2585, on branch "for-0.8"]

Thank you! I hadn't realized AXED_MON worked like this.

>> The 0.8 wiki page mentions the "unarmed auxilary special damage" as
>> something that might need rolling back, but I couldn't even work out
>> what's meant by it, let alone which commits belong to it.
>
> It's about claws causing bleeding.
<snip>
> It can at most very slightly confuse players.  I personally wouldn't care.

That's what I suspected, thanks for the clarification.

> Are you aware that Lord High Cherry-picker is a position of responsibility?
> That's not my strong side...

Well, whose is it? I wouldn't exactly call myself disciplined either. :)

> Most of the changes have quite little effect right now: mostly, if a line
> gets wrapped right on a non-ASCII char, it will be show as corruption at the
> end of one line and the start of the next one.  And these can happen only in
> file paths (unlikely to be long) and character notes (unlikely that people
> can notice they can use non-ASCII there).  Since there's a number of
> entangled commits, I'd ignore that for 0.8.

Sounds good to me.

> What matters is that freetype font problem, since a player already ran into
> it.  I've put the fix for that (3 commits) on a branch "for-0.8".

They're just cherrypicked from the master branch, so I'll use the
originals for easier source tracking. Thanks for pointing it out,
though.
Btw, actions like these are what practically shouts "responsible
release manager" to me. ;)

>> As far as I can tell, there aren't actually any 0.8 pre-release
>> versions available to the players right now, but I think that getting
>> feedback is mandatory.
>
> Napking took care of it.

Yay, all hail the Napking! :D

That means I could finally publish my latest playtesting post. :)

> There are no Mac builds of 0.8, though, and this is a heavily undertested
> area.

Is Darshan the only one who knows how to update them?

Cheers,

Johanna

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