> One thing that I also thought would be needed is to add some slow decay > factor to most all flesh items like there are for a few special ones > (demon ichor). You shouldn't be able to carry around the orc corpse for > 3 months and expect it to still be edible. > > That wouldn't be hard to do, but once again, it gets into the merging > issue.
What about something more simpler, even if less realistic: every tick, one food has a 0.01% (or anoyher number) chance of rotting (if nrof > 1 only one rots)? No mergin issue, will decrease available food, introduces some random element, pretty easy to do. Ryo _______________________________________________ crossfire mailing list [email protected] http://mailman.metalforge.org/mailman/listinfo/crossfire

