hi, for 2 days I'm working on making water with cs, bu without luck...
I simply wanted to copy the water mesh and effects from waterdemo (later I want to use heigmap interpolation for waves) but using reflection shader and alpha mixmode. Here are my results: http://zeus.polsl.gliwice.pl/~obi1/1.JPG - water mesh from water demo http://zeus.polsl.gliwice.pl/~obi1/2.JPG - simple genmesh, same material in the first lowering alpha makes the water darker, in the second the reflection texture is more visible (in both cases I want to see the water ground and reflecion texture) btw. one more question: how can I display texture on backface too? -- greetings, Piotr Obrzut mailto:[EMAIL PROTECTED] ------------------------------------------------------- This SF.Net email is sponsored by the JBoss Inc. Get Certified Today Register for a JBoss Training Course. Free Certification Exam for All Training Attendees Through End of 2005. For more info visit: http://ads.osdn.com/?ad_id=7628&alloc_id=16845&op=click _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
