hi,

for 2 days I'm working on making water with cs, bu without luck...

I simply wanted to copy the water mesh and effects from waterdemo
(later I want to use heigmap interpolation for waves) but
using reflection shader and alpha mixmode. Here are my results:

http://zeus.polsl.gliwice.pl/~obi1/1.JPG - water mesh from water demo

http://zeus.polsl.gliwice.pl/~obi1/2.JPG - simple genmesh, same material

in the first lowering alpha makes the water darker, in the second the
reflection texture is more visible (in both cases I want to see the water
ground and reflecion texture)

btw. one more question: how can I display texture on backface too?

-- 
greetings,
 Piotr Obrzut                           mailto:[EMAIL PROTECTED]



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