Hi,
I simply want to create a terrain mesh from a 2d array of integers and
it turned out to be not as simple as I thought.
I got a little bit confused with what the difference between a terrain
sampler, a terrain mesh and a terraformer.
So far I have loaded the plugin:
"crystalspace.mesh.object.terrain.bruteblock",
created a new mesh factory from the iMeshObjectType,
created a new terrain mesh from the factory and
created a new mesh wrapper for the terrain mesh.
When I start the program it crashes at the line
i_engine->Prepare ();
because i didn't set a terraformer for my mesh object.
What the hell is a terraformer, a terrain sampler an how do I use them?
And how to create the terrain from a 2d array?
Thanks a lot,
Ludger
*By the way: The section in the CS manual about terrain meshes is
outdated (like most of the manual which is by far to short !!!! )*
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