hi,

   http://www.ragecomm.com/obi/heightmap.JPG, I got level looking like
   this and I don't have any idea how to solve this problem without
   deep looking into cs sources.

   ******QUESTION:******
   How can I make the terrain look more as a mesh on which the
   colision detection is based?

-- 
greetings,
 Piotr Obrzut                           mailto:[EMAIL PROTECTED]



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