Actually, there have been several changes that have broken csdemo. Specifically, the removal of the ball mesh (aka: 'crystalspace.mesh.loader.factory.ball' ). The fixes for it were only just commited to CVS, so this is why csdemo is broken for you. Either you can wait for the next psuedo stable, or get the cvs version.

Now, csdemo being broken shouldn't really matter. Try running walktest (which is the standard test application for CS.) Also, make sure simple1 anf simple2 work. So long as you've got those running, I'd say it's safe to say your CS build is in good, working order.

--Chris

On 4/30/06, Graham <[EMAIL PROTECTED]> wrote:
I receive the following error trying to run csdemo.exe:

Command Line:
csdemo "c:\Development & Research\CS\data\demodata.zip"

WARNING: could not load plugin 'crystalspace.mesh.loader.factory.ball '
ERROR: Error loading plugin 'crystalspace.mesh.loader.factory.ball'!
[node: library,meshfact(name=ball_factory),plugin]
WARNING: <renderpriorities> is no longer supported!
[node: world]
ERROR: Unknown render priority 'starLevel1'!
[node: world,sector(name=room),meshobj(name=walls),priority]
There was an error loading world!

CS (recommended version, just downloaded today) was built with MSVC 7 on
Windows XP Pro SP2.  There were no compilation errors or warnings.

I read the suggestions in section 2.4.3 of the manual (make sure all the
dlls have been compiled).   All of the dlls appear to be present in the
/CS directory and the working directory has also been set to /CS.

This is probably something trivial that someone new to CS is missing.
Any help would be greatly appreciated.

Thanks,
Graham


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--
Christopher S. Case
Project Head
The Seventh Game: Precursors
http://games.g33xnexus.com/precursors
(716) 785 - 5553(Cellphone)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"To err is human. To forgive, divine.
To fix mistakes, now that's an Engineer."
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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