I am trying to wrap my head around using a tool like Blender and then using its output with CS. I can compile CS, use it in a simple fashion from MSVC7, and etc, but I really have no good concept of taking something from a tool like Blender to the CS engine.

From what I have been reading it sounds like Blender files can be converted to map files that can be used by the CS engine. Am I on the right track? Is there a really good, beginner, explanation and/or tutorial for this process?

Thanks in advance,
Graham


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