On 5/1/06, Graham <[EMAIL PROTECTED]> wrote:
Thank you.
I am getting the gist of this?
1) Create a scene with Blender.
2) Export Blender scene using the plug-in blender2crystal to a map file
(CS xml format). (It looks like the plug-in doesn't work with Blender
2.4.x, correct?)
That's not correct. It works fine with Blender 2.4 and 2.41
3) This xml map file can be used by the CS engine in a C++ application,
where it can be manipulated with the CS C++ api to do something useful.
Yes
Greetings,
--
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