On 5/30/06, Jorrit Tyberghein <[EMAIL PROTECTED]> wrote: > It means the texel coordinates are too close together so CS can't form > a proper texture mapping. It only occurs with things.
You sure? I've run into this with my app, and we don't use thing at all... i think our models are all converted to genmesh. Dave -- Lead Programmer G33X Nexus Entertainment http://games.g33xnexus.com/precursors/ v3sw5/7Hhw5/6ln5pr6Ock3ma7u7+8Lw3/7Tm3l6+7Gi2e4t4Mb7Hen5g8+9ORPa22s6MSr7p6 hackerkey.com _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
