Hi everyone,
I would like to know if anyone has ever integrated Ageia's PhysX into CS.
I'm strongly encouraged to do so, but before I wished to know if something
has been done so far for this sake.
Although one can't release open source code which integrates PhysX, it seems
to be a very mature physics framework, and it is free for win32 platforms,
even for commercial purposes.
I was wondering if the current ODE support implementation is a good starting
point for this task. Further, I was thinking if it would make sense to
somehow perform a collaborative work with people working on COLLADA support
(Scott Johnson?), considering that one of the issues about integrating PhysX
would be its loader plugin.
Best regards,
Mario.
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