Portals are not linked. To have a two way portal you have to make two
portals. One for each direction. But they are not connected in any way.

Greetings,
On Aug 18, 2012 4:53 PM, "Austin Bonander" <[email protected]> wrote:

> In continuation from my _Portal_ game discussion, I'd like to ask an
> actually relevant question now:
>
> Can someone give me an example of how to connect two portals at runtime?
> In this case, the portals would already be created in their own sectors,
> and would only need to be connected to each other. All I can find is
> iPortal :: SetSector (iSector* s). But that only points it to another
> sector...? How are two specific portals connected then?
>
>
>
>
>
>
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