Thanks for the info Nick. Just a quick question. Where are you suppose to put in mm_force_dedicated_server <IP> at? Every time I put that in the console it says unknown command.

On 29.05.2012 15:03, Nick Emson wrote:
Dear All,

I have a solution / workaround to the community server / achievement
issue, until such time the game gets flushed out with a proper lobby
system and left4dead2-esque menus (I think 5 on 5 team-versus lobbies
were mentioned).

On the belief the issue highlighted that CS:GO was using the lobby
reservation system introduced in L4D2, I did some experiments with
'SV_SEARCH_KEY' and 'MM_FORCE_DEDICATED_SERVER', and used a mixture of
the server browser (community servers) and the 'Find a game'
matchmaking system.

I believe the problem seen stems from the fact we are connecting to
our dedicated boxes using the community server browser list. Doing so
does not create a lobby reservation, and thus does not enter the valve
matchmaking system. This is the same result as connecting to an empty
server in L4D2 via 'openserverbrowser' or the community-servers main
menu list. You can see this by looking at 2 things upon entering the
server:

1/ The console displays a message that "achievements/stats/etc are
disabled"

2/ 'net_graph 3' shows "offline" in the bottom-right

EXAMPLE: http://www.fussake.com/tc/csgo/server_browser-fail.jpg [1]

Instead, you need to connect to your empty, hibernating server using
matchmaking ("find a game" menu entry) and forcing an IP using the
classic 'mm_force_dedicated_server' command. Ensure the IP is of a
server running the correct game mode / type! This makes the connection
go through matchmaking, make a lobby reservation, create a game and
connect to your server. You will now see:

1/ The console shows a lobby id (reservation)

2/ 'net_graph 3' shows "dedicated" in the bottom-right

EXAMPLE: http://www.fussake.com/tc/csgo/mm_force_dedicated-success.jpg
[2]

In theory, 'sv_search_key' should do the same thing, however this
appears to be broken - testing shows that it does attempt to do what
is intended, but always reports "0 search results", when I can clearly
see servers in the browser with my custom key set.

EXAMPLE: http://www.fussake.com/tc/csgo/sv_search_key-fail.jpg [3]

TL;DR - Use "mm_force_dedicated_server x.x.x.x:xxxxx" and your server
IP, then use the "Find A Game" menu option ensuring you choose the
correct game mode for your server. Do not use the community servers
server-browser.

VALVE: Please fix the broken sv_search_key which is not returning
results as expected. Longer term I imagine we are going to see L4D2
style "Team Versus" matchmaking for 5 on 5 pug wars I suppose, and a
fleshed out menu / lobby system, so I expect some of the issues with
community servers being connected to via the browser is due to
features not being complete or implemented yet?

- Nick / 'TeeCee'

P.s> Some of the official 3rd-party servers via matchmaking in the UK
are awful - terrible lag and 'IN' rate drops. NAMELY
"FREEGAMESERVERS.GG" - whoever admins these, please sort them out -
they are consistently awful and unplayable, and why I resorted to
spending time using my own server which is better…

FROM: [email protected] [4]
[mailto:[email protected]] [5] ON BEHALF OF
Jonas Andersson
SENT: 26 May 2012 05:54
TO: [email protected] [6]
SUBJECT: [Csgo_servers] Community Servers & Achievements

I've noticed that I cannot earn achievements in my own server nor any
other community server I've joined. Is there a setting that is
disabled by default, preventing achievements from being earned? I can
earn them just fine in valve servers. I usually check just by getting
a kill with any gun and seeing if the kill count increments on the
achievement page.

Links:
------
[1] http://www.fussake.com/tc/csgo/server_browser-fail.jpg
[2] http://www.fussake.com/tc/csgo/mm_force_dedicated-success.jpg
[3] http://www.fussake.com/tc/csgo/sv_search_key-fail.jpg
[4] mailto:[email protected]
[5] mailto:[mailto:[email protected]]
[6] mailto:[email protected]

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