They already did..... I am just repeating the facts.

http://blog.counter-strike.net/index.php/facts/

Q)Are there any plans to open up games to more than 5v5?
A) Yes but the beta will continue to be 5v5 for a period.


On Mon, May 14, 2012 at 12:33 AM, Ultrix Prime <cbp at yahoo.com> wrote:

>   ?
> uhhh obviously....? ? please skip the snide and obnoxious, this isn?t the
> steam forums.
>  ?Dont get ahead of yourself? ? this is not for you to say one way or
> another ? again, keep the snide and obnoxious out of here.
>
>  They released the SDK, people are working on maps and whether the game
> is going to support more than 5v5 at or prior to release is a relevant
> question and your response didn?t answer it and the answer is you do not
> know.
>
>  Thus, the question to Valve. A simple yes or no from them will do.
>
>  *From:* DontWannaName! <admin at topnotchclan.com>
> *Sent:* Monday, May 14, 2012 1:26 AM
> *To:* csgo_servers at list.valvesoftware.com
> *Subject:* Re: [Csgo_servers] More than 10 players in the game ...
>
> uhhh obviously.... The game is in beta and is currently hard coded to
> allow only 10 players per server. Dont get ahead of yourself, they just
> released the servers to us.
>
> Wait patiently for them to unlock the player #. They are gathering data
> still. In due time they will they allow the full amount which appears to be
> 34...
>
> On Mon, May 14, 2012 at 12:09 AM, Ultrix Prime <cbp at yahoo.com> wrote:
>
>> As an aside, I took dust2 from CSS, got it working with GO (vmex, hammer,
>> remove unreferencable props, quickie hack) and the 5v5 team join screen
>> stays the same even though there are 40 spawn points as well as only 5
>> slots per team for scoreboard (maxplayers at 40).
>>
>> This is why I'm asking about support.
>>
>> Ultrix
>>
>> -----Original Message----- From: Ultrix Prime
>> Sent: Sunday, May 13, 2012 6:47 PM
>>
>> To: csgo_servers at list.**valvesoftware.com<csgo_servers at 
>> list.valvesoftware.com>
>> Cc: csgo_servers at list.**valvesoftware.com<csgo_servers at 
>> list.valvesoftware.com>
>> Subject: Re: [Csgo_servers] More than 10 players in the game ...
>>
>> "Our maps currently only have 10 spawns but changing the value of
>> maxplayers
>> in gamemodes is correct" - ok, but supporting more than 5v5 requires
>> things
>> like a scoreboard that will show more than 5 players on a team, a team
>> join
>> menu that will allow more than 5 players on a team and so forth so
>> supporting more than 5v5 goes beyond spawn points. It's a simple question
>> really - will GO at release have working support such that server ops can
>> provide servers that actually can have more than 10 players.
>>
>> I'm pretty sure most server ops and orgs want to know if this is going to
>> be
>> the case.
>>
>> -----Original Message----- From: Ido Magal
>> Sent: Sunday, May 13, 2012 6:56 AM
>> To: <csgo_servers at list.**valvesoftware.com<csgo_servers at 
>> list.valvesoftware.com>
>> >
>> Cc: csgo_servers at list.**valvesoftware.com<csgo_servers at 
>> list.valvesoftware.com>
>> Subject: Re: [Csgo_servers] More than 10 players in the game ...
>>
>> Our maps currently only have 10 spawns but changing the value of
>> maxplayers
>> in gamemodes is correct.
>>
>>
>> On May 13, 2012, at 5:33, "Ultrix Prime" <cbp at yahoo.com> wrote:
>>
>> So, it would appear that 10 players - 5v5 scrimming - is all that works
>>> no matter what I've tried for changing max players in gamemodes.txt and
>>> command line.
>>>
>>> Thus the question to Valve is - "you are going to have more than 5v5
>>> configurable and playable for GO, aren't you?"
>>>
>>>
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>>> list.valvesoftware.com>
>>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers>
>>>
>>
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>>
>>
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>> Csgo_servers at list.**valvesoftware.com<Csgo_servers at 
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>> https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**csgo_servers<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers>
>>
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>>
>
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