I truly have no idea why you all keep doing things a different way when the previous way was way better. It really makes those who previously supported the franchise lose hope. On Tue, Jul 24, 2012 at 5:35 PM, Ido Magal <i...@valvesoftware.com> wrote:
> We think it’s important for CS:GO players to have the option to jump > into the core, unmodded, CS experience quickly. That’s the purpose of > official matchmaking. Currently we share the load with a partner that > we’re closely working with but hope to add more later. The only > requirement is that the servers run vanilla ( no mods or convar changes ) > and not underperform.**** > > ** ** > > There’s no intention to sideline or eliminate the community-run servers. > Those servers provide tons of value that ‘plain’ CS matchmaking won’t.**** > > ** ** > > We hope to add a community quickplay feature similar to TF’s but have no > ETA.**** > > ** ** > > Thanks.**** > > ** ** > > ** ** > > *From:* csgo_servers-boun...@list.valvesoftware.com [mailto: > csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *Jonas > Andersson > *Sent:* Tuesday, July 24, 2012 12:03 PM > *To:* csgo_servers@list.valvesoftware.com > *Subject:* Re: [Csgo_servers] [CSGO_linux] updates**** > > ** ** > > Are you guys speculating again or is this actually stated somewhere?**** > > On Tue, Jul 24, 2012 at 1:58 PM, ics <i...@ics-base.net> wrote:**** > > He means ranked = official dedicated, which their close partners will be. > The rest will be community dedicated, getting only the leftover traffic or > the people who are smart enough to try that out instead of selecting > official dedicated. Overall, it looks like there will be less traffic for > community ones, if the plans go like it looks like it goes. > > -ics > > 24.7.2012 21:44, Mitch M kirjoitti:**** > > I am new to running servers...what do you mean screwed by the ranked > servers? > > Travis Brown <tbrown7...@gmail.com> <tbrown7...@gmail.com> wrote:**** > > Right now their excuse is they are in a code lock for getting certified > for the consoles. I trust in valve but they are not really involved. I dont > trust in HPE which is who is doing it all. I wouldnt be surprised if there > is no updates or one more maybe till the game ships. The community is > telling them its not ready but they are ignoring. Once it ships the public > beta will begin for those who buy the game. It also looks like they will > have Ranked servers which further screws everyone.**** > > On Tue, Jul 24, 2012 at 9:50 AM, Collin Howard <my_azz...@yahoo.com> > wrote:**** > > Are there any updates coming out? We have not had any release updates for > almost a month now. We are very close to official release and theres still > a lot of issues left to fix. **** > > **** > > Will the release be a final release or will you be patching it up as > people use it, if its not final release I do not think it will succeed. As > it stands now, people do not like it or at least most of the people I know > that play 1.6 and CSS do not. Still issues with the buy menu, a lot of > issues with the dedicated server setup, the gamemodes.hell file. etc.**** > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers**** > > ** ** > > ** ** > > _______________________________________________**** > > Csgo_servers mailing list**** > > Csgo_servers@list.valvesoftware.com**** > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers**** > > ** ** > > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers**** > > > > **** > > ** ** > > -- **** > > *Jonas***** > > ** ** > > http://about.me/jonasandersson**** > > _______________________________________________ > Csgo_servers mailing list > Csgo_servers@list.valvesoftware.com > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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