I truly have no idea why you all keep doing things a different way when the
previous way was way better. It really makes those who previously supported
the franchise lose hope.
On Tue, Jul 24, 2012 at 5:35 PM, Ido Magal <i...@valvesoftware.com> wrote:

>  We think it’s important for CS:GO players to have the option to jump
> into the core, unmodded, CS experience quickly. That’s the purpose of
> official matchmaking. Currently we share the load with a partner that
> we’re closely working with but hope to add more later. The only
> requirement is that the servers run vanilla ( no mods or convar changes )
> and not underperform.****
>
> ** **
>
> There’s no intention to sideline or eliminate the community-run servers.
> Those servers provide tons of value that ‘plain’ CS matchmaking won’t.****
>
> ** **
>
> We hope to add a community quickplay feature similar to TF’s but have no
> ETA.****
>
> ** **
>
> Thanks.****
>
> ** **
>
> ** **
>
> *From:* csgo_servers-boun...@list.valvesoftware.com [mailto:
> csgo_servers-boun...@list.valvesoftware.com] *On Behalf Of *Jonas
> Andersson
> *Sent:* Tuesday, July 24, 2012 12:03 PM
> *To:* csgo_servers@list.valvesoftware.com
> *Subject:* Re: [Csgo_servers] [CSGO_linux] updates****
>
> ** **
>
> Are you guys speculating again or is this actually stated somewhere?****
>
> On Tue, Jul 24, 2012 at 1:58 PM, ics <i...@ics-base.net> wrote:****
>
> He means ranked = official dedicated, which their close partners will be.
> The rest will be community dedicated, getting only the leftover traffic or
> the people who are smart enough to try that out instead of selecting
> official dedicated. Overall, it looks like there will be less traffic for
> community ones, if the plans go like it looks like it goes.
>
> -ics
>
> 24.7.2012 21:44, Mitch M kirjoitti:****
>
>  I am new to running servers...what do you mean screwed by the ranked
> servers?
>
> Travis Brown <tbrown7...@gmail.com> <tbrown7...@gmail.com> wrote:****
>
> Right now their excuse is they are in a code lock for getting certified
> for the consoles. I trust in valve but they are not really involved. I dont
> trust in HPE which is who is doing it all. I wouldnt be surprised if there
> is no updates or one more maybe till the game ships. The community is
> telling them its not ready but they are ignoring. Once it ships the public
> beta will begin for those who buy the game. It also looks like they will
> have Ranked servers which further screws everyone.****
>
> On Tue, Jul 24, 2012 at 9:50 AM, Collin Howard <my_azz...@yahoo.com>
> wrote:****
>
> Are there any updates coming out? We have not had any release updates for
> almost a month now. We are very close to official release and theres still
> a lot of issues left to fix. ****
>
>  ****
>
> Will the release be a final release or will you be patching it up as
> people use it, if its not final release I do not think it will succeed. As
> it stands now, people do not like it or at least most of the people I know
> that play 1.6 and CSS do not. Still issues with the buy menu, a lot of
> issues with the dedicated server setup, the gamemodes.hell file. etc.****
>
>
> _______________________________________________
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> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers****
>
> ** **
>
> ** **
>
> _______________________________________________****
>
> Csgo_servers mailing list****
>
> Csgo_servers@list.valvesoftware.com****
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers****
>
>  ** **
>
>
> _______________________________________________
> Csgo_servers mailing list
> Csgo_servers@list.valvesoftware.com
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers****
>
>
>
> ****
>
> ** **
>
> -- ****
>
> *Jonas*****
>
> ** **
>
> http://about.me/jonasandersson****
>
> _______________________________________________
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>
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