Ok, so we've done a full re-install of the CS:GO dedicated server client on a Ubuntu Server.
Same issue persists, seems like a bug. However.... This issue only appears to happen when Bots are added to the equation. We've removed all bots and now it's working fine. Server participation/capacity has changed from 1/10, 2/20, 3/10...etc. Instead of 1/1 2/2...etc Workaround for us so far : don't have any bots on. On Sun, Aug 12, 2012 at 3:58 PM, David Holder <[email protected]>wrote: > I'm going to try leaving gamemodes.txt stock and editing > gamemodes_server.txt and see what happens. > > > On Sun, Aug 12, 2012 at 3:50 PM, Absurd Minds <[email protected]>wrote: > >> I'm glad it's working for you but there are a lot of people with this >> problem and the server works perfectly except when people connect through >> the browser. I know the tendency is always to think "I got it working so >> there must not be a problem" but I set up my server correctly. Perhaps >> there is an incompatibility with centos or other certain linux distros. >> On Aug 12, 2012 1:53 AM, "Stephen Bevan" <[email protected]> wrote: >> >>> Absurd, >>> >>> What is your goal? What type of gamemode do you run, what type of >>> gametype do you run? What mapgroup do you use? If you leave the >>> gamemodes.txt stock, and edit the gamemodes_server.txt correctly, you >>> should not have an issue... I've setup 6 servers all not touching the >>> gamemodes.txt (which will be erased on the next update anyways). >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > >
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