Ok, so we've done a full re-install of the CS:GO dedicated server client on
a Ubuntu Server.

Same issue persists, seems like a bug.

However....

This issue only appears to happen when Bots are added to the equation.
We've removed all bots and now it's working fine. Server
participation/capacity has changed from 1/10, 2/20, 3/10...etc. Instead of
1/1 2/2...etc

Workaround for us so far : don't  have any bots on.



On Sun, Aug 12, 2012 at 3:58 PM, David Holder <[email protected]>wrote:

> I'm going to try leaving gamemodes.txt stock and editing
> gamemodes_server.txt and see what happens.
>
>
> On Sun, Aug 12, 2012 at 3:50 PM, Absurd Minds <[email protected]>wrote:
>
>> I'm glad it's working for you but there are a lot of people with this
>> problem and the server works perfectly except when people connect through
>> the browser. I know the tendency is always to think "I got it working so
>> there must not be a problem" but I set up my server correctly. Perhaps
>> there is an incompatibility with centos or other certain linux distros.
>> On Aug 12, 2012 1:53 AM, "Stephen Bevan" <[email protected]> wrote:
>>
>>> Absurd,
>>>
>>> What is your goal?  What type of gamemode do you run, what type of
>>> gametype do you run?  What mapgroup do you use?  If you leave the
>>> gamemodes.txt stock, and edit the gamemodes_server.txt correctly, you
>>> should not have an issue... I've setup 6 servers all not touching the
>>> gamemodes.txt (which will be erased on the next update anyways).
>>>
>>> _______________________________________________
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>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>>>
>>
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>>
>
>
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