eh, this is the second post because the first one was denied due to file
size... can't attach files

-----------------------
The only thing that might help everyone is to post the contents of your
gamemodes.txt and gamemodes_server.txt

Here is from our communities classic casual and we get the max population
of 25 players (seems the limit right now anyways)...

I won't paste the gamemodes.txt because it's the one from valve, file size
= 50,855 bytes (however, I attached it, but not sure attachments will go
through).

Our startup command uses +game_type 0 +game_mode 0 +mapgroup mg_bomb_se
+map de_dust2_se

Here is our gamemodes_server.txt:
*// To use this file, rename it to GameModes_Server.txt*
*//*
*// Values here override the default gamemodes.txt *
*
*
*"GameModes_Server.txt"*
*{*
* "gameTypes"*
* {*
* "classic"*
* {*
* "gameModes"*
* {*
* "casual"*
* {*
* "maxplayers" "30"*
* "convars"*
* {*
* "bot_defer_to_human_items" "0"*
* "bot_chatter" "off"*
* "bot_join_after_player" "0"*
* *
* "mp_friendlyfire" "0"*
* "mp_maxrounds" "0"*
* "mp_timelimit" "25"*
* "mp_roundtime" "2.5"*
* "sv_deadtalk" "1"*
* "sv_allow_votes" "0" // Voting allowed in this mode*
* *
* }*
*
*
* // Map groups for offline modes*
* "mapgroupsSP"*
* {*
* "mg_de_train_se" ""*
* "mg_de_dust_se" ""*
* "mg_de_dust2_se" ""*
* "mg_de_aztec_se" ""*
* "mg_de_inferno_se" ""*
* "mg_de_nuke_se" ""*
* "mg_cs_italy_se" ""*
* "mg_cs_office_se" ""*
* "random_classic" ""*
* }*
*
*
* // Map groups for online modes*
* "mapgroupsMP"*
* {*
* "mg_bomb" ""*
* "mg_hostage" ""*
* "mg_dust" ""*
* "mg_bomb_se" ""*
*
*
* }*
* }*
* } *
* }*
* }*
*
*
*
//////////////////////////////////////////////////////////////////////////////////////////////
*
*// Map groups*
*//*
*// To use a mapgroup, it needs to be defined in a keyvalues*
*// block such as the example below, as well as listed in the *
*// 'mapgroupsMP' block within the game mode that will run it,*
*// such as the example above.*
*//*
*// Then launch the server with '+mapgroup MAPGROUPNAME'*
*//*
*// Example:*
*//*
*// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se*
*//*
*//*
*// Check the developer wiki for updated community info*
*//
https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers
*
*
//////////////////////////////////////////////////////////////////////////////////////////////
*
*
*
* "mapgroups"*
* {*
* "mg_hostage"*
* {*
* "imagename" "mapgroup-hostage"*
* "nameID" "#SFUI_Mapgroup_hostage"*
* "name" "mg_hostage"*
* "maps"*
* {*
* "cs_office" ""*
* "cs_italy" ""*
* }*
* }*
*
*
* "mg_bomb"*
* {*
* "imagename" "mapgroup-bomb"*
* "nameID" "#SFUI_Mapgroup_bomb"*
* "name" "mg_bomb"*
* "maps"*
* {*
* "de_dust2" ""*
* "de_train" ""*
* "de_inferno" ""*
* "de_dust" ""*
* "de_aztec" ""*
* "de_nuke" ""*
* }*
* }*
*
*
*
*
* "mg_dust"*
* {*
* "imagename" "map-dust2-overall"*
* "nameID" "#SFUI_Mapgroup_dust"*
* "name" "mg_dust"*
* "maps"*
* {*
* "de_dust" ""*
* "de_dust2" ""*
* }*
* }*
*
*
* "mg_bomb_se" // mapgroup definition*
* {*
* "imagename" "mapgrou-bomb"*
* "nameID" "#SFUI_Mapgroup_bomb_se"*
* "name" "mg_bomb_se"*
* "maps"*
* {*
* "de_dust_se" ""*
* "de_dust2_se" ""*
* "de_nuke_se" ""*
* "de_train_se" ""*
* "de_inferno_se" ""*
* "de_aztec_se" ""*
* "cs_italy_se" ""*
* "cs_office_se" ""*
* }*
* }*
* }*
*}*
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