eh, this is the second post because the first one was denied due to file size... can't attach files
----------------------- The only thing that might help everyone is to post the contents of your gamemodes.txt and gamemodes_server.txt Here is from our communities classic casual and we get the max population of 25 players (seems the limit right now anyways)... I won't paste the gamemodes.txt because it's the one from valve, file size = 50,855 bytes (however, I attached it, but not sure attachments will go through). Our startup command uses +game_type 0 +game_mode 0 +mapgroup mg_bomb_se +map de_dust2_se Here is our gamemodes_server.txt: *// To use this file, rename it to GameModes_Server.txt* *//* *// Values here override the default gamemodes.txt * * * *"GameModes_Server.txt"* *{* * "gameTypes"* * {* * "classic"* * {* * "gameModes"* * {* * "casual"* * {* * "maxplayers" "30"* * "convars"* * {* * "bot_defer_to_human_items" "0"* * "bot_chatter" "off"* * "bot_join_after_player" "0"* * * * "mp_friendlyfire" "0"* * "mp_maxrounds" "0"* * "mp_timelimit" "25"* * "mp_roundtime" "2.5"* * "sv_deadtalk" "1"* * "sv_allow_votes" "0" // Voting allowed in this mode* * * * }* * * * // Map groups for offline modes* * "mapgroupsSP"* * {* * "mg_de_train_se" ""* * "mg_de_dust_se" ""* * "mg_de_dust2_se" ""* * "mg_de_aztec_se" ""* * "mg_de_inferno_se" ""* * "mg_de_nuke_se" ""* * "mg_cs_italy_se" ""* * "mg_cs_office_se" ""* * "random_classic" ""* * }* * * * // Map groups for online modes* * "mapgroupsMP"* * {* * "mg_bomb" ""* * "mg_hostage" ""* * "mg_dust" ""* * "mg_bomb_se" ""* * * * }* * }* * } * * }* * }* * * * ////////////////////////////////////////////////////////////////////////////////////////////// * *// Map groups* *//* *// To use a mapgroup, it needs to be defined in a keyvalues* *// block such as the example below, as well as listed in the * *// 'mapgroupsMP' block within the game mode that will run it,* *// such as the example above.* *//* *// Then launch the server with '+mapgroup MAPGROUPNAME'* *//* *// Example:* *//* *// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se* *//* *//* *// Check the developer wiki for updated community info* *// https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers * * ////////////////////////////////////////////////////////////////////////////////////////////// * * * * "mapgroups"* * {* * "mg_hostage"* * {* * "imagename" "mapgroup-hostage"* * "nameID" "#SFUI_Mapgroup_hostage"* * "name" "mg_hostage"* * "maps"* * {* * "cs_office" ""* * "cs_italy" ""* * }* * }* * * * "mg_bomb"* * {* * "imagename" "mapgroup-bomb"* * "nameID" "#SFUI_Mapgroup_bomb"* * "name" "mg_bomb"* * "maps"* * {* * "de_dust2" ""* * "de_train" ""* * "de_inferno" ""* * "de_dust" ""* * "de_aztec" ""* * "de_nuke" ""* * }* * }* * * * * * "mg_dust"* * {* * "imagename" "map-dust2-overall"* * "nameID" "#SFUI_Mapgroup_dust"* * "name" "mg_dust"* * "maps"* * {* * "de_dust" ""* * "de_dust2" ""* * }* * }* * * * "mg_bomb_se" // mapgroup definition* * {* * "imagename" "mapgrou-bomb"* * "nameID" "#SFUI_Mapgroup_bomb_se"* * "name" "mg_bomb_se"* * "maps"* * {* * "de_dust_se" ""* * "de_dust2_se" ""* * "de_nuke_se" ""* * "de_train_se" ""* * "de_inferno_se" ""* * "de_aztec_se" ""* * "cs_italy_se" ""* * "cs_office_se" ""* * }* * }* * }* *}*
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