I tried changing maxplayers to 11 and kept bot quota 10 and people can connect. It must be the lack of reserve slots or something On Aug 12, 2012 1:48 PM, "Mitch M" <[email protected]> wrote:
> Sorry for the multiple emails in a row but here is the error I am getting > in console > > Connecting to public(50.73.231.147:27015) ... > 2249.768: Sending UDP connect to public IP 50.73.231.147:27015 > Server using 'public' lobbies, requiring pw no, lobby id 186000052981497 > RememberIPAddressForLobby: lobby 186000052981497 from address > 50.73.231.147:27015 > Unknown command "joingame" > GameTypes: could not find matching game type "". > CSysSessionClient: Server ping failed > > It gives this error how ever I try to join, either through console or the > server browser. > > When you are the first player in the server and look in console it says > "players 1 (10 bots) / 30 humans" > > When you guys join a server that already has players does it go to the > "joining lobby screen"? > ------------------------------ > From: [email protected] > To: [email protected] > Date: Sun, 12 Aug 2012 13:33:39 -0400 > Subject: Re: [Csgo_servers] 1 slot server? > > Still not working. When the server is empty it shows 0/30, when the first > player joins it shows 1/21 and when the second player connects it goes to > the connecting to lobby screen and says failed to ping server, try again. > > I am using the gamemodes_server.txt you had in the email and the > gamemodes.txt that is from the new updat and has not been modified. > > ------------------------------ > From: [email protected] > To: [email protected] > Date: Sun, 12 Aug 2012 13:26:39 -0400 > Subject: Re: [Csgo_servers] 1 slot server? > > Thanks Steven, trying this now. > > ------------------------------ > Date: Sun, 12 Aug 2012 10:20:30 -0700 > From: [email protected] > To: [email protected] > Subject: Re: [Csgo_servers] 1 slot server? > > eh, this is the second post because the first one was denied due to file > size... can't attach files > > ----------------------- > The only thing that might help everyone is to post the contents of your > gamemodes.txt and gamemodes_server.txt > > Here is from our communities classic casual and we get the max population > of 25 players (seems the limit right now anyways)... > > I won't paste the gamemodes.txt because it's the one from valve, file size > = 50,855 bytes (however, I attached it, but not sure attachments will go > through). > > Our startup command uses +game_type 0 +game_mode 0 +mapgroup mg_bomb_se > +map de_dust2_se > > Here is our gamemodes_server.txt: > *// To use this file, rename it to GameModes_Server.txt* > *//* > *// Values here override the default gamemodes.txt * > * > * > *"GameModes_Server.txt"* > *{* > * "gameTypes"* > * {* > * "classic"* > * {* > * "gameModes"* > * {* > * "casual"* > * {* > * "maxplayers" "30"* > * "convars"* > * {* > * "bot_defer_to_human_items" "0"* > * "bot_chatter" "off"* > * "bot_join_after_player" "0"* > * * > * "mp_friendlyfire" "0"* > * "mp_maxrounds" "0"* > * "mp_timelimit" "25"* > * "mp_roundtime" "2.5"* > * "sv_deadtalk" "1"* > * "sv_allow_votes" "0" // Voting allowed in this mode* > * * > * }* > * > * > * // Map groups for offline modes* > * "mapgroupsSP"* > * {* > * "mg_de_train_se" ""* > * "mg_de_dust_se" ""* > * "mg_de_dust2_se" ""* > * "mg_de_aztec_se" ""* > * "mg_de_inferno_se" ""* > * "mg_de_nuke_se" ""* > * "mg_cs_italy_se" ""* > * "mg_cs_office_se" ""* > * "random_classic" ""* > * }* > * > * > * // Map groups for online modes* > * "mapgroupsMP"* > * {* > * "mg_bomb" ""* > * "mg_hostage" ""* > * "mg_dust" ""* > * "mg_bomb_se" ""* > * > * > * }* > * }* > * } * > * }* > * }* > * > * > * > ////////////////////////////////////////////////////////////////////////////////////////////// > * > *// Map groups* > *//* > *// To use a mapgroup, it needs to be defined in a keyvalues* > *// block such as the example below, as well as listed in the * > *// 'mapgroupsMP' block within the game mode that will run it,* > *// such as the example above.* > *//* > *// Then launch the server with '+mapgroup MAPGROUPNAME'* > *//* > *// Example:* > *//* > *// srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se* > *//* > *//* > *// Check the developer wiki for updated community info* > *// > https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers > * > * > ////////////////////////////////////////////////////////////////////////////////////////////// > * > * > * > * "mapgroups"* > * {* > * "mg_hostage"* > * {* > * "imagename" "mapgroup-hostage"* > * "nameID" "#SFUI_Mapgroup_hostage"* > * "name" "mg_hostage"* > * "maps"* > * {* > * "cs_office" ""* > * "cs_italy" ""* > * }* > * }* > * > * > * "mg_bomb"* > * {* > * "imagename" "mapgroup-bomb"* > * "nameID" "#SFUI_Mapgroup_bomb"* > * "name" "mg_bomb"* > * "maps"* > * {* > * "de_dust2" ""* > * "de_train" ""* > * "de_inferno" ""* > * "de_dust" ""* > * "de_aztec" ""* > * "de_nuke" ""* > * }* > * }* > * > * > * > * > * "mg_dust"* > * {* > * "imagename" "map-dust2-overall"* > * "nameID" "#SFUI_Mapgroup_dust"* > * "name" "mg_dust"* > * "maps"* > * {* > * "de_dust" ""* > * "de_dust2" ""* > * }* > * }* > * > * > * "mg_bomb_se" // mapgroup definition* > * {* > * "imagename" "mapgrou-bomb"* > * "nameID" "#SFUI_Mapgroup_bomb_se"* > * "name" "mg_bomb_se"* > * "maps"* > * {* > * "de_dust_se" ""* > * "de_dust2_se" ""* > * "de_nuke_se" ""* > * "de_train_se" ""* > * "de_inferno_se" ""* > * "de_aztec_se" ""* > * "cs_italy_se" ""* > * "cs_office_se" ""* > * }* > * }* > * }* > *}* > > _______________________________________________ Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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