It's not a good solution setting it in gamemodes.txt. That file gets
updated every time there is an update so things will get overwritten.
I fail to understand why things were made so complicated with CSGO for
people who run servers vs how they were in previous games.
-ics
11.8.2012 22:11, Collin Howard kirjoitti:
Saint, ignore the gamemodes_server.txt change the maxplayers setting
in the gamemodes.txt, refer to the email i sent before about "things
changed on gamemodes.txt side" it explains the stuff thats diff now.
------------------------------------------------------------------------
*From:* Saint K. <[email protected]>
*To:* "[email protected]"
<[email protected]>
*Sent:* Saturday, August 11, 2012 2:24:34 PM
*Subject:* Re: [Csgo_servers] 1 slot server?
I removed my old gamemodes.txt file and had it re-download. Now I have
20 max servers....
Where exactly should I put this cvar in gamemodes_server.txt?
I have this, but apparently that's not enough;
// To use this file, rename it to GameModes_Server.txt
//
// Values here override the default gamemodes.txt
"gameModes_server.txt"
{
"gameTypes"
{
"classic"
{
"gameModes"
{
"casual"
{
"convars"
{
"mp_startmoney" "800"
"mp_maxmoney" "16000"
"maxplayers" "32"
}
"mapgroupsMP" // List of
mapgroups valid for this game mode
{
"mg_bomb_se" ""
}
}
}
}
}
The need to over complicate things is big with these dev's... What
about the good old days of just specifying +maxplayers on the cmd line....
Saint K.
________________________________________
From: [email protected]
<mailto:[email protected]>
[[email protected]
<mailto:[email protected]>] On Behalf Of
Stephen Bevan [[email protected] <mailto:[email protected]>]
Sent: 11 August 2012 17:45
To: [email protected]
<mailto:[email protected]>
Subject: Re: [Csgo_servers] 1 slot server?
Check out the gamemodes_server.txt and make sure you define your
maxplayers there... also, make sure you're not starting your game
server with the training mapgroup, which is set to 1 maxplayer
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