What is your startup command?

On Sun, Aug 12, 2012 at 10:21 AM, Mitch M <[email protected]> wrote:

>  So I have just done a fresh install. I have changed nothing other than
> adding this server.cfg and tring to start it as classic casual.
>
> hostname "my Server name"
> rcon_password " my rcon pw"
> sv_password "" //Only set this if you intend to have a private server!
> mp_freezetime 8 //The amount of time players are frozen to buy items
> mp_join_grace_time 15 //The amount of time players can join teams after a
> round has started
> mp_match_end_restart 0 // Defines whether a map should be restarted after
> a game has ended
> sv_cheats 0 //This should always be set, so you know it's not on
> sv_lan 0 //This should always be set, so you know it's not on
>
> when the second player tries to connect it goes to a "connecting to lobby
> screen" and then after a minute it says "Disconnected, Failed to ping
> server. Please try again."
>
> It does show 1/10 players though.
>
> ------------------------------
> From: [email protected]
> To: [email protected]
> Date: Sun, 12 Aug 2012 18:52:20 +0200
>
> Subject: Re: [Csgo_servers] 1 slot server?
>
>  We have disabled the Bots but its always  0 / 1 Player [image: Trauriges
> Smiley]
>
>  *From:* David Holder <[email protected]>
> *Sent:* Sunday, August 12, 2012 6:42 PM
> *To:* Collin Howard <[email protected]> ;
> [email protected]
> *Subject:* Re: [Csgo_servers] 1 slot server?
>
> Collin:
>
> Have you upgraded from an existing installation or installed from new?
>
> After some testing some of us are thinking that updated servers are fine,
> but brand new ones are having issues.
>
> Regards,
>
> David
>
> On Sun, Aug 12, 2012 at 5:38 PM, Collin Howard <[email protected]>wrote:
>
>  I have mine working fine on centos classic casual with 28 slots. In the
> browser it shows fine and when people join it shows the amount of
> humans/28. The way I have mine setup is with no gamemodes_server.txt and
> gamemodes.txt is there but its the new one that came with the update not my
> old one. Make sure you guys are editing the new one as the old one is not
> compatible with this update.
>
>   ------------------------------
> *From:* Mitch M <[email protected]>
> *To:* "[email protected]" <
> [email protected]>
> *Sent:* Sunday, August 12, 2012 12:08:21 PM
>
> *Subject:* Re: [Csgo_servers] 1 slot server?
>
>  Thanks for the update David :)
>
>  ------------------------------
> Date: Sun, 12 Aug 2012 16:23:59 +0100
> From: [email protected]
> To: [email protected]
> Subject: Re: [Csgo_servers] 1 slot server?
>
> Ok, so we've done a full re-install of the CS:GO dedicated server client
> on a Ubuntu Server.
>
> Same issue persists, seems like a bug.
>
> However....
>
> This issue only appears to happen when Bots are added to the equation.
> We've removed all bots and now it's working fine. Server
> participation/capacity has changed from 1/10, 2/20, 3/10...etc. Instead of
> 1/1 2/2...etc
>
> Workaround for us so far : don't  have any bots on.
>
>
>
> On Sun, Aug 12, 2012 at 3:58 PM, David Holder <[email protected]>wrote:
>
> I'm going to try leaving gamemodes.txt stock and editing
> gamemodes_server.txt and see what happens.
>
>
> On Sun, Aug 12, 2012 at 3:50 PM, Absurd Minds <[email protected]>wrote:
>
> I'm glad it's working for you but there are a lot of people with this
> problem and the server works perfectly except when people connect through
> the browser. I know the tendency is always to think "I got it working so
> there must not be a problem" but I set up my server correctly. Perhaps
> there is an incompatibility with centos or other certain linux distros.
> On Aug 12, 2012 1:53 AM, "Stephen Bevan" <[email protected]> wrote:
>
> Absurd,
>
> What is your goal?  What type of gamemode do you run, what type of
> gametype do you run?  What mapgroup do you use?  If you leave the
> gamemodes.txt stock, and edit the gamemodes_server.txt correctly, you
> should not have an issue... I've setup 6 servers all not touching the
> gamemodes.txt (which will be erased on the next update anyways).
>
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