So I have just done a fresh install. I have changed nothing other than adding 
this server.cfg and tring to start it as classic casual. hostname "my Server 
name"
rcon_password " my rcon pw"
sv_password "" //Only set this if you intend to have a private server!
mp_freezetime 8 //The amount of time players are frozen to buy items
mp_join_grace_time 15 //The amount of time players can join teams after a round 
has started
mp_match_end_restart 0 // Defines whether a map should be restarted after a 
game has ended 
sv_cheats 0 //This should always be set, so you know it's not on
sv_lan 0 //This should always be set, so you know it's not on when the second 
player tries to connect it goes to a "connecting to lobby screen" and then 
after a minute it says "Disconnected, Failed to ping server. Please try again." 
It does show 1/10 players though. 
 From: tk_r...@web.de
To: csgo_servers@list.valvesoftware.com
Date: Sun, 12 Aug 2012 18:52:20 +0200
Subject: Re: [Csgo_servers] 1 slot server?





We have disabled the Bots but its always  0 / 1 Player  


 

From: David Holder 
Sent: Sunday, August 12, 2012 6:42 PM
To: Collin Howard ; csgo_servers@list.valvesoftware.com 

Subject: Re: [Csgo_servers] 1 slot server?
 
Collin:

Have 
you upgraded from an existing installation or installed from new?

After 
some testing some of us are thinking that updated servers are fine, but brand 
new ones are having issues.

Regards,

David


On Sun, Aug 12, 2012 at 5:38 PM, Collin Howard <my_azz...@yahoo.com> wrote:


  
  
  I have mine working fine on centos classic casual with 28 slots. In 
  the browser it shows fine and when people join it shows the amount of 
  humans/28. The way I have mine setup is with no gamemodes_server.txt and 
  gamemodes.txt is there but its the new one that came with the update not my 
  old one. Make sure you guys are editing the new one as the old one is not 
  compatible with this update.

   
  
  
  
  
  From: Mitch M <macgyversmul...@live.com>
To: "csgo_servers@list.valvesoftware.com" <csgo_servers@list.valvesoftware.com> 
Sent: Sunday, August 12, 2012 12:08:21 PM 

  
  
Subject: Re: 
  [Csgo_servers] 1 slot server?

  
  
   
  
  
  Thanks for the update David :)
 

  
  
  
  Date: Sun, 12 Aug 2012 16:23:59 +0100
From: david.hol...@gmail.com
To: csgo_servers@list.valvesoftware.com
Subject: Re: 
  [Csgo_servers] 1 slot server?

Ok, so we've done a full re-install of 
  the CS:GO dedicated server client on a Ubuntu Server.

Same issue 
  persists, seems like a bug.

However....

This issue only appears 
  to happen when Bots are added to the equation. We've removed all bots and now 
  it's working fine. Server participation/capacity has changed from 1/10, 2/20, 
  3/10...etc. Instead of 1/1 2/2...etc

Workaround for us so far : 
  don't  have any bots on.




  On Sun, Aug 12, 2012 at 3:58 PM, David Holder <david.hol...@gmail.com> wrote:

  I'm going 
    to try leaving gamemodes.txt stock and editing gamemodes_server.txt and see 
    what happens. 
    
    


    On Sun, Aug 12, 2012 at 3:50 PM, Absurd Minds <goabs...@absurdminds.net> 
wrote:

    I'm 
      glad it's working for you but there are a lot of people with this problem 
      and the server works perfectly except when people connect through the 
      browser. I know the tendency is always to think "I got it working so 
there 
      must not be a problem" but I set up my server correctly. Perhaps there is 
      an incompatibility with centos or other certain linux distros.

      On Aug 12, 2012 1:53 AM, "Stephen Bevan" <ssbe...@gmail.com> wrote:

      Absurd, 

         
        What is your goal?  What type of gamemode do you run, what 
        type of gametype do you run?  What mapgroup do you use?  If 
        you leave the gamemodes.txt stock, and edit the gamemodes_server.txt 
        correctly, you should not have an issue... I've setup 6 servers all not 
        touching the gamemodes.txt (which will be erased on the next update 
        anyways).
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