This command only solved the issue with kicking players out of the server with
false positive readings of .vpk file differs from server. We had use this
command to stop this. However this command doesn't stop the server from
constantly rehashing the .vpk files when a server a launched or restarted.
We all agree. We need a better mechanism for checks of server / client files
then this.
Best Regards,
Krillin
________________________________
Have you added +sv_pure 0 to command line so server doesn't try to hash files?
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