Adding +sv_pure 0 drastically increases my startup time (as it's skipping the hash, no?).
On Wed, Aug 22, 2012 at 5:47 PM, Krillins World <[email protected]>wrote: > This command only solved the issue with kicking players out of the server > with false positive readings of .vpk file differs from server. We had use > this command to stop this. However this command doesn't stop the server > from constantly rehashing the .vpk files when a server a launched or > restarted. > > We all agree. We need a better mechanism for checks of server / client > files then this. > > Best Regards, > Krillin > > ------------------------------ > ** > > Have you added +sv_pure 0 to command line so server doesn't try to hash > files? > > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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