This is a workaround and not a solution if you can stand having sv_pure off.

On Wed, Aug 22, 2012 at 5:56 PM, Mario Massa <[email protected]> wrote:

> Put in command line +sv_pure 0 and it will start much quicker
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Absurd
> Minds
> Sent: Wednesday, August 22, 2012 7:45 PM
> To: [email protected]
> Subject: Re: [Csgo_servers] Hashing all VPK files for pure server operation
>
> Wow, I'm trying to start all 10 of my servers right now (testing out a
> machine reboot startall script) and this is INCREDIBLY slow. It's been
> thirty minutes and only two of them have started.
>
> On Tue, Aug 21, 2012 at 11:19 AM, Saul Rennison <[email protected]>
> wrote:
> > I agree. Shipping with a hash cache would be simple to implement and
> > very beneficial.
> >
> > On Tuesday, August 21, 2012, Marco Padovan wrote:
> >>
> >> Hope they will provide cached files for the standard maps as
> >> currently it's overkilling to check them at each start
> >>
> >> Il 21/08/2012 13:39, Henrik Adolfsson ha scritto:
> >>
> >> Hi,
> >>
> >> I'm getting the message pasted below after the latest update. This
> >> causes our servers to hold for 3-4 minutes before it starts.
> >>
> >> This happens even though I've put "sv_pure 0" in both server.cfg and
> >> autoexec.cfg.
> >>
> >> /home/csgo-ds/srcds_run: 32: /home/csgo-ds/srcds_run: pushd: not
> >> found
> >> /home/csgo-ds/srcds_run: 35: /home/csgo-ds/srcds_run: popd: not found
> >> Server will auto-restart if there is a crash.
> >> LD_LIBRARY_PATH=/home/csgo-ds/bin:/home/csgo-ds:/home/csgo-ds/bin:
> >> #ConVarRef developer doesn't point to an existing ConVar #Using
> >> breakpad minidump system Using breakpad crash handler #PERF WARNING:
> >> Failed to open model substitution file, cannot swap models out based
> >> on gpu_level!
> >> #
> >> #Console initialized.
> >> #Hashing all VPK files for pure server operation.
> >>
> >> Are there any way to bypass this? Since we start our servers
> >> on-demand it causes huge problems for our customers.
> >>
> >>
> >> Best,
> >> Henrik Adolfsson
> >>
> >> _______________________________________________
> >> Csgo_servers mailing list
> >> [email protected]
> >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
> >>
> >>
> >
> >
> > --
> >
> >
> > Kind regards,
> > Saul Rennison
> >
> > _______________________________________________
> > Csgo_servers mailing list
> > [email protected]
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>
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