Tickrate is a new concept to me since I never ran CS:S or L4D2 etc. How would I 
know that my server is running on 128tick? When I input the sv_cmdrate 128 and 
sv_updaterate 128 in server.cfg on csgo it just say unknown cvars when i start 
up server




________________________________
 From: Alex Dibley <[email protected]>
To: [email protected] 
Sent: Saturday, September 1, 2012 6:55:33 PM
Subject: Re: [Csgo_servers] ticrate problem
 

Hey,

The issue with those is their computer isn't setup correctly to handle 128 tick 
(or their machine/internet isn't able to output 128tick).

ask them to set their cl_cmdrate to 128 and try and connect to the server.

If this doesn't resolve the issue, ask them to notify you which one isn't 
showing 128

(the top one is input (your connection to the server)) - If this is below 128 
(40-50) then the issue is with their internet
(the bottom one is output (the server to your connection)) - If this is below 
128 (40-50) then the issue is with the server. Please Note: if the tickrate is 
124-128 (like the screenshot above), there is nothing wrong with the server.


On Sat, Sep 1, 2012 at 11:21 PM, Ejziponken - <[email protected]> wrote:

Hey.
>
>
>Hosting a CSGO  CSDM publicserver 32 slot. This is a print from my 
>game: http://www.fuskbugg.se/dl/sJFptM
>
>
>So my question is, what are those numbers in the red box? Because some players 
>complains about those numbers, they say they have like 40-50 while I have 128.
>
>
>If they have 40-50, whats the problem? Is the machine to weak to handle the 
>server? I dont really understand because if thats the case, shouldn't I have 
>like 40-50 then too? :S
>
>
>/ Ejz @ BrutalCS.nu
>_______________________________________________
>Csgo_servers mailing list
>[email protected]
>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
>

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