Don't think you can see non-local player data without the actual graphical
version of the net_graph (net_graph 2+).


Kind regards,
Saul Rennison


On 20 September 2012 23:58, Andre Müller <[email protected]> wrote:

> + disallow with a server-cvar clientside net_graph 1; in a 1on1
> situation you can see via net_graph 1 if a player in near by you
>
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